I create playful, tactile 3D illustrations with a strong sense of personality.

My work ranges from character-led pieces and expressive objects to miniature worlds and visual stories. I’m interested in images that feel carefully made, but retain a little imperfection and humanity. Fuck AI.

3D illustration //

The Cultivator //

Personal Project:

Exploring the idea of nurturing growth via everyday routines.

Cinema4D / Redshift / Ryzom UV / Photoshop

Le Crow //

Personal Project:

True story: We like to leave water out for the hedgehogs, but a crow keeps dumping full baguettes in the bowl instead. Where do the baguettes come from? No idea. We don't live anywhere near a bakery. Am I growing tired of soggy bread? Absolutely!

Cinema4D / Redshift / Ryzom UV / Photoshop

Clio Awards //

Studio: Spot Post
Art Direction: Leith

A pair of typographic posters which were a really fun challenge - The brief was to develop the lines of text so they physically reflected the subject of each word or sentence, while keeping everything within the visual language of a physical science model.

Cinema4D / Octane / Photoshop


Häagen-Dazs
Festive Edition //

Client: Häagen-Dazs
Studio: Yambo Studio

Details from a set of animated assets. My role involved developing the initial 3D illustrations and modelling key elements, working out the form, composition and visual details before also contributing to the animation of some of the finished scenes.

Cinema4D / Redshift / Ryzom UV / Photoshop

Character Illos //

Personal Project(s):

Style explorations and learning exercises.

Cinema4D / Redshift / Octane / Marvellous Designer / Ryzom UV

Google
Earth Day //

Client: Google
Studio: Yambo Studio
Art Direction & Design: Yambo & Chris Schofield

A set of digital dioramas exploring atlernative energy sources and the relationship between human settlements and the natural world.

Cinema4D / Octane / Photoshop